01 Web Client — Recommended

No downloads, no setup. Click the button below to jump straight into Encoro IT from your browser. Same server, same world as terminal players. The web client is now our primary development focus — see the Web Client page for details.

Play Now

Chrome or Firefox recommended. No account needed — just pick a name.

Same Server, Same World
The browser client connects via WebSocket to the exact same game server as Telnet/SSH players. Your character, inventory, and progress are fully shared. Switch between terminal and browser any time — pick up right where you left off.

What You Get

The browser client delivers the full Encoro IT experience with enhanced visuals only possible on a canvas renderer:

Core Features
  • Full game — warehouse, tunnels, bosses, tickets, loot
  • Smooth movement — sub-tile interpolation with wall collision
  • Mouse aiming — left/right click for gadgets, free aim
  • Inventory & shop — table layouts, filters, C-key detail view
  • Ticket system — accept quests, track progress, earn rewards
  • Chat & party — in-browser chat, party system, multiplayer
Enhanced Visuals
  • 3D walls — perspective-projected walls with depth shading
  • Particle VFX — real fire, lightning, frost, plasma, acid
  • Ray-traced lighting — dynamic light bounce with biome colours
  • Death cinematic — 3s fade to black, "YOU DIED", fade back in
  • Boss telegraphs — glowing crack lines and warning symbols
  • Adaptive FPS — particle LOD scales to maintain performance

VFX Showcase

The web client takes advantage of canvas rendering to deliver visual effects impossible in a terminal:

Real Fire

Particle-based flames with heat gradients, ember trails, and smoke wisps. Flamethrower cone spread rendered with hundreds of particles.

Lightning

Recursive midpoint-displacement arcs with branching, glowing core, and outer halo effects for Arc Welder and EMP blasts.

Cryo & Frost

Blue-to-white frost fill with ice crystal particles. Diamond-shaped shards that shimmer and fade.

Gravity Wells

Dark vortex centers with swirling purple rings and inward-pulling particle streams.

Plasma & Acid

Glowing projectile trails, splash effects, and corroding particle clouds with additive blending.

Boss Attacks

Cone telegraphs with ground cracks, AOE indicators, screen shake on impact, and ability-specific particle effects.

Primary Focus
The web client is now our primary development focus. It's fully playable and receives daily updates. Both Telnet and the web client connect to the same server and share progress. Features include 3D walls, ray-traced lighting, and particle reflections — with audio coming soon. See the Web Client page for the full technical breakdown.

02 Terminal Client — Supported

Encoro IT still fully supports the terminal experience over Telnet or SSH. The classic terminal client connects to the same server as the web client — your progress is shared between both.

Connection Details
Hostencoro.thundercon.net
Telnet Port23  recommended
SSH Port22  (supported)
SSH userencoro
Passwordcrawler
Why Telnet instead of SSH?
SSH encrypts every single byte. For a real-time game where every keypress is a packet, the encryption round-trip adds measurable latency. Telnet sends raw bytes directly with zero overhead. Since the game contains no sensitive data, there's nothing worth encrypting. If you're experiencing sluggish movement on SSH, switch to Telnet.
Windows
Mac / Linux
PuTTY
SSH

Windows — Enable built-in Telnet

Windows 10 and 11 ship with a Telnet client but it's disabled by default. Enable it one of two ways:

Option A — Settings
  1. Open Settings → Apps
  2. Click Optional features
  3. Click Add a feature
  4. Search for Telnet Client → Install
  5. Restart your terminal window
Option B — Control Panel
  1. Open Control Panel
  2. Programs → Turn Windows features on or off
  3. Tick Telnet Client → OK
  4. Restart your terminal window

Then open Command Prompt, PowerShell, or Windows Terminal and run:

telnet encoro.thundercon.net 23
Use Windows Terminal for the best experience
The default cmd.exe window works but has limited colour support. Windows Terminal (free from the Microsoft Store) gives full 256-colour rendering.

Mac / Linux — Telnet

Most Linux distros include telnet. Open a terminal:

telnet encoro.thundercon.net 23

If telnet isn't installed: macOS — brew install telnet · Ubuntu/Debian — sudo apt install telnet

iTerm2 recommended on Mac
iTerm2 gives the best 256-colour rendering. Make the window as large as possible before connecting.

PuTTY — Easiest Windows option

PuTTY is a free, standalone terminal emulator for Windows. It supports Telnet natively and is a single .exe — no installer, no Windows features to enable.

Download PuTTY

Go to the official PuTTY download page — under "Alternative binary files", download putty.exe (64-bit x86):

STEP 1
Set Connection type to Telnet
STEP 2
Host Name: encoro.thundercon.net
STEP 3
Port: 23
STEP 4
Click Open
PuTTY font & window size tips
In PuTTY: Window → Appearance → set font to Consolas 11pt or Lucida Console 11pt. Under Window set columns to 160+ and rows to 48+.

SSH — Supported

Why SSH feels laggier
SSH negotiates an encrypted channel and then encrypts every keystroke before sending. For a real-time game this adds perceptible latency. Use Telnet instead.

If you prefer SSH:

Type yes if asked about the host fingerprint. Password: crawler

Key Repeat Tuning — Critical for Movement Feel

Terminal games rely on your OS key-repeat settings for held-direction movement. The OS default is far too slow. Adjusting these settings is the single biggest improvement you can make to how the game feels.

What is key repeat delay?
When you hold a key, the OS waits (the "repeat delay") before it starts firing repeated events. At Windows defaults this is 500-700ms. Cutting this to ~250ms makes held-direction movement feel immediate and responsive.
Windows
  1. Press Win+R, type control keyboard, press Enter
  2. Set Repeat delay slider to Short
  3. Set Repeat rate slider to Fast
  4. Click OK
macOS
  1. Open System Settings → Keyboard
  2. Set Key Repeat Rate to fastest
  3. Set Delay Until Repeat to shortest

For even lower delay: defaults write -g InitialKeyRepeat -int 10

Linux (X11)
xset r rate 200 40

200 = initial delay ms · 40 = repeat interval ms. Add to ~/.xinitrc to persist.

First Time?
When prompted for a name, choose carefully — it's saved permanently. Names must be 3-16 characters, letters/numbers/underscores only.
Login screen
// login screen — pick a name and jump in